When you’re ready to continue to the next section move the dumpster underneath the blue tarp to hop the fence. ![]() Note: The motel rooms and laundry rooms don’t have any collectibles but loot them for supplies. Go to the bedroom and find a Trap Mine to unlock the Trap Mine Recipe. Inside the apartment, you can find useful items (including supplements in the bathroom and scrap in the laundry room) and an artifact in the drawer to the left of the fridge called Raul’s Olive Branch. You can get to the open apartment by dragging the dumpster off the curb (right) and then positioning it below the window. Located at the Capitol Inn Motel, Room 3 is locked from the outside, but you can head into the alley on the left to find an open window into the motel room, and if you look near the door, the trading card has fallen out of a tipped over trash can. On the left of the sofa is a side table with a trading card inside - Kinnard, E.SQ Trading Card - Kinnard, E.SQĮnter Apartment #3 (in the area near the pool). If it doesn't appear here, you'll need to wait until the next chapter to find it. Keep in mind there are two bedrooms upstairs.ĭepending on if you found the gun holster in the Downtown area, you may find a short gun holster in this same room. Ignore survival instincts and follow it (watch out for the infected lurking inside). Near the swimming pool (across from the motel) you’ll see a streak of blood on the ground leading into an apartment. Use this and the visible building numbers to help you navigate. You can get a better understanding of the area by checking the Map Legend hanging in the corridor by the swimming pool, pictured below. Below are the notable items you can find. Explore the buildings for collectibles and loot or continue on the main path. You’ll find an apartment complex and a motel in the area. Optional: Motel Rooms and Apartments (Collectibles) Overall though I had a blast, staying up till 2am every Sunday to see this, maybe S2 comes out at 7 or 8 so I'm not up as late hahahaha I think the entire cast were so perfect especially Joel and Ellie, knowing what happens in the second game and hearing it will take 2 or more seasons to cover makes me excited and I have so much faith in all involved as they have DELIVERED with S1, I loved this adaptation 9/10.Head towards the houses/apartments. I would also put in more action into S2, I want to feel scared for the characters again. It's not all perfect, I feel we needed more infected and action in the show, I know it's not a game but after the first 3 episodes I think we only saw infected maybe twice ? This made the world feel a little too safe, we started off as a horror/drama/survival and that horror element slowly faded away which bumped me a bit because they nailed it, we did get a really strong action scene but bar 1 or 2 that was it and I do think we needed some more of that. The cinematography and the score are absolutely brilliant, the story is beautiful and overall I love it. I am extremely happy with how this show has turned out, it hit almost all the important scenes which really draws the gamer to the screen. ![]() Joel being a stand off character and Ellie being constantly chatty, but under all her hard exterior is just a girl who is scared and seeks comfort. ![]() The premise is fairly standard but it's the relationships they make with others and especially each other that make the show so drawing. We have Joel and Ellie, Joel a man who is haunted by his past losing his daughter to the apocalypse and doing some presumably disturbing things to stay alive with his brother Tommy that we don't venture in this season ( hopefully we get to see it ), 20 years after the outbreak is tasked with getting Ellie a 14 year old girl who is immune across country to the fireflies so she can be the cure. Lastly, while insects do gain some level of aggression when infected, they normally do not attack other insects. All 600 species of Cordyceps which seize control of insect bodies do so to force the host into a humid place where the fungus can feed on the body and spread its spores, so if an evolved cordyceps infected a human and over the course of many days transformed the body into a shambling host, the fungus' end goal would be much the same. Even if it did, fungal infections are slow, taking a matter of weeks, and nothing like the near-instant transformation depicted new filaments take some time and energy to produce. Human brains contain hundreds of thousands of times more neurons compared to an ant brain, and it would be an extraordinarily rapid evolution for cordyceps to gain the ability to infect and take over one. Overall, the probability of a fungus of this type evolving the need and capability to infect humans is astronomically small. ![]() As with the game, the series' depiction of the cordyceps fungus has some inaccuracies.
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